4/12/2023 0 Comments Rivals of aether rosterHe will be working on new characters moving forward, so get excited to witness his handywork when the fifth character is revealed! Midio is well known for his craft in the indie game scene and will be lending his skills for the character animations in Rivals of Aether. The first is Midio, a fantastic 2D game artist based in Brazil. Joining the Rivals of Aether team are two amazing new members! We don’t have any characters to announce today, but we do have some juicy new information to share with you all: At that time, we revealed two new characters: Wrastor and Kragg. It has been nearly two months since our last update. Check back in March for more exciting updates!Ĭategories: Uncategorized | Comments: 0 Developer Update – January 2015 You can enjoy this great arena even in a barebones fight: These pipes constantly draw water from the ocean below, and when they are completely filled, they can be triggered for a powerful attack:įor players who would prefer to play without these hazards, the Basic version of the stage contains only stationary platforms and removes the pipes altogether. A water wheel with rotating platforms rests at the center, and two pipes sit at near the edges of the stage. The stage is filled with hazards designed for active and skilled players. As you’d come to expect by now, the Merchant Port is beautifully illustrated by Johan Vinet and features a fantastic new oceanic track by flashygoodness. On this stage, fighters find themselves on an offshore rig that is used to pump fresh water to the surface. The Merchant Port that Orcane calls home is fully playable in all its glory! We also have a new stage reveal for this month: Who could this nebulous figure be? What unique elemental fighting style will this Rival bring to the roster? In the meantime, perhaps a tiny tease now wouldn’t hurt… Midio and Rafael have both worked hard on contributing animations and sounds for this character, so we’re all excited for the upcoming reveal. We have finalized the 5th Rival that will join roster! We are not revealing the character just yet but expect to see a teaser post in March that gives you a glimpse of it. The shortest month of the year has come and passed, but nonetheless there has been a lot of Rivals development progress behind the scenes. I am very excited for the next couple of months as we begin development on more features including online multiplayer and our single player modes.Ĭategories: Uncategorized | Comments: 0 Developer Update – February 2015 Thanks to help from the team at YoYo Games, we were able to have the game running perfectly at 60 fps and with 4 player support. GDC 2015 was also the first time we demonstrated the game as playable on Xbox One. These controller skins are not available for sale as of now, but let us know if controller skins are something you would be interested in for Rivals of Aether. We also had controller skins at our stand representing the first four characters – Zetterburn, Orcane, Wrastor and Kragg. We plan to reveal more information about Forsburn this week, so keep your eyes peeled on this blog! There were a ton of free-for-all, team and 1v1 matches, so players were able to experience multiple types of battles.Īlong with the new stage, Merchant Port, players were able to get the first glimpse of our newest Rival, Forsburn. We are back from GDC 2015! It was an amazing event, and we are incredibly grateful to the team for inviting us to show off Rivals of Aether.īoth the press and game developers had a chance to try out the game, and the response was overwhelmingly positive! We had people who played multiple rounds and really wanted to dig into each character.
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